Introduction to 3D Graphics and VRML

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Interaction (cont...)

  • In VRML V1.0, objects can be web anchors (okay for navigating the web, but not exactly "VR")

    VRML WWWAnchor example

    WWWAnchor {
      name "http://home.sn.no/~mlouka/"
      
      # object goes here
    }
    
  • In VRML V2.0, Java can be called as the result of a variety of different events, enabling much greater flexibility than VRML V1.0

Author: Michael Louka (mlouka@sn.no)
Last Updated: 19 November 1996