Introduction to 3D Graphics and VRML

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Optimisation

  • Models taken from CAD packages often contain much more detail than is necessary, or possible, to render

  • Models often need to be optimised to run efficiently on the target platform

  • Optimisation is usually best done by tools but manual optimisation may also be necessary

  • Optimisation typically involves the removal of vertices and/or the merging of triangles in more efficient formats (such as Pmeshs) for the target platform

Author: Michael Louka (mlouka@sn.no)
Last Updated: 19 November 1996