Introduction to 3D Graphics and VRML

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Geometric primitives (cont...)

Tristrips

  • Group of triangles, each of which share two vertices
  • Stored as a list of vertices
  • More efficient storage and access than plain triangles

Polystrips

  • Triangles share a common vertex
  • Efficient storage and processing

Pmeshs

  • Group of faces
  • Stored as two lists
    1. List of vertices
    2. Face definitions in terms of list indices into list 1
  • Efficient storage and rendering

Author: Michael Louka (mlouka@sn.no)
Last Updated: 19 November 1996