Shading
Flat
- Surface coloured uniformly according to its orientation
towards light sources
- Faceted appearance
![](shading/flatShade.jpg)
Gouraud
- Each vertex is assigned a colour according to its orientation
towards light sources and intermediate points are a blend of
the surrounding vertex colours
- Smooth shading
- Can be too smooth (can smooth away detail)
![](shading/gouraud.jpg)
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