Definition (cont...)
VR is a user interface technology
- Literally puts the user into the simulation loop
- User's sensory inputs receive data generated by a computer
rather than from the physical world
- User tasks are of a more perceptual (rather than purely cognitive)
nature than conventional CLI or 2D desktop interfaces
- Enables user to apply inherent spatial skills to work with complex
data
- Aims to create a sense of presence
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