Building worlds
- Creating models takes a long time and is a skill that needs to be acquired
- We need better software tools to create objects, add behaviour to objects,
and to handle interaction (especially for working with VRML)
- Optimising models takes time and synchronising modifications
can be difficult (CAD tools to/from VR environment builder)
- Implementing scripts and interaction is often difficult for non-programmers
- Making good models of the physical world is DIFFICULT
if you don't already have CAD models!
- Can we build knowledge-based systems to help us capture the
physical world?
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