Architecture
- Walkthroughs to evaluate design decisions and/or present
designs to customers
- Demonstrate how a planned construction fits into the environment
in which it is intended to be built
Business
- 3D visualisation of complex financial information
- Demonstrate customisable products to customers (cars, kitchens,...)
Conferencing
- Collaborative work over the Internet
- Virtual work groups
- Virtual lectures and conferences
Training
- Civilian and military training simulators
- Driving simulators
- Flight simulators
- Ship simulators
- Tank simulators
- Train for hazardous or difficult operations
- Nuclear plant maintenance
- Learn to move in zero gravity
- Practice locating and fixing faults in equipment
Education
- Visualise concepts
- Visualise the past ('Virtual Heritage')
- Conferencing and Virtual Classrooms
Medical/surgery
- Practice peforming surgery
- Perform surgery on a remote patient
Medical/rehabilitation
- Phobia therapy
- Use VR input devices and telepresence to enable handicapped people
to do things that would otherwise be impossible for them to do
- Enable handicapped people to visit/see places that they would be otherwise
unable to experience
- Use VR to teach new skills in a safe, controlled, environment
Design and prototyping
- Use to create rapid prototypes rather than make clay models or
full-scale mock-ups
- Simulate assembly lines. For example, to evaluate the risk of
interference or collision between robots, cars, and car parts
Scientific visualisation
- View complex data sets to gain greater insight and understanding
of structure
- View complex molecular structures
- View geological structures
Art
- Virtual galleries and museums
- Virtual theatres
- As a new visual/sensory medium
Entertainment and leisure
Visualising Cyberspace
- 3D navigational interfaces to the Net
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