Architecture
- Walkthroughs to evaluate design decisions and/or present
    designs to customers
  - Demonstrate how a planned construction fits into the environment
    in which it is intended to be built
  
Business
- 3D visualisation of complex financial information
  - Demonstrate customisable products to customers (cars, kitchens,...)
  
Conferencing
- Collaborative work over the Internet
  
  - Virtual work groups
  - Virtual lectures and conferences
  
Training
-  Civilian and military training simulators
-  Driving simulators
  -  Flight simulators
  
  -  Ship simulators
  
  -  Tank simulators
  
 - Train for hazardous or difficult operations
 -  Nuclear plant maintenance
   
 
  -  Learn to move in zero gravity
    
  -  Practice locating and fixing faults in equipment
  
  
Education
-  Visualise concepts
    
  -  Visualise the past ('Virtual Heritage')
    
  -  Conferencing and Virtual Classrooms
  
Medical/surgery
- Practice peforming surgery
  
  - Perform surgery on a remote patient
  
Medical/rehabilitation
- Phobia therapy
  - Use VR input devices and telepresence to enable handicapped people
    to do things that would otherwise be impossible for them to do
  - Enable handicapped people to visit/see places that they would be otherwise
    unable to experience
  - Use VR to teach new skills in a safe, controlled, environment
  
  
Design and prototyping
- Use to create rapid prototypes rather than make clay models or
    full-scale mock-ups
  - Simulate assembly lines. For example, to evaluate the risk of
    interference or collision between robots, cars, and car parts
  
Scientific visualisation
- View complex data sets to gain greater insight and understanding
    of structure
  - View complex molecular structures
  - View geological structures
  
  
Art
- Virtual galleries and museums
  - Virtual theatres
  - As a new visual/sensory medium
  
Entertainment and leisure
  
Visualising Cyberspace
- 3D navigational interfaces to the Net
  
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